Score Sender Pros
#1
Posted 13 March 2012 - 10:24 AM
#2
Posted 13 March 2012 - 10:30 AM
I don't use SS to make NP but maybe you should keep in mind that no one would permanently play more than 30k~50k a day.
#3
Posted 13 March 2012 - 01:05 PM
#4
Posted 13 March 2012 - 01:18 PM
I get about 120k. It's slow, but it adds up, considering how much I don't get banned.
4 months, going strong.
#5
Posted 13 March 2012 - 01:21 PM
Abing is 10x safer once you have like 50-100k under your belt =/
#6
Posted 13 March 2012 - 01:22 PM
I send 215 scores per day, that takes 14 hours to send.
I get about 120k. It's slow, but it adds up, considering how much I don't get banned.
4 months, going strong.
You're a trooper, Slaughter and I'm surprised your computer is able to run a score sender for 14 hours without eventually getting slower or have errors after a few hours.
I'm even more surprised that you didn't get banned. Smart.
#7
Posted 13 March 2012 - 01:24 PM
You're a trooper, Slaughter and I'm surprised your computer is able to run a score sender for 14 hours without eventually getting slower or have errors after a few hours.
I'm even more surprised that you didn't get banned. Smart.
Well, just for shigiggles, I run a php console for it. I don't use the codex one.
...but the other night, I moved it to my old Android phone.
So...in short: my old android phone runs my score sender. I'm in the process of moving my neo..bot...thing over to it. (does basically everything on its own)
Here's an image. It appears it has finished early for the day. (Those ranged times are very seperated.)
But uh, no GOOD program should eventually get slower. That's a sign of memory leaks. Not good.
Edited by sLAUGHTER, 13 March 2012 - 01:39 PM.
#8
Posted 13 March 2012 - 02:06 PM
#9
Posted 13 March 2012 - 02:35 PM
#10
Posted 15 March 2012 - 05:39 PM
#11
Posted 15 March 2012 - 05:42 PM
#12
Posted 16 March 2012 - 03:08 AM
Well, just for shigiggles, I run a php console for it. I don't use the codex one.
...but the other night, I moved it to my old Android phone.
So...in short: my old android phone runs my score sender. I'm in the process of moving my neo..bot...thing over to it. (does basically everything on its own)
Here's an image. It appears it has finished early for the day. (Those ranged times are very seperated.)
But uh, no GOOD program should eventually get slower. That's a sign of memory leaks. Not good.
Whoa, you do it on your phone?! Neato!! Smartphones are pretty cool
....... I just imagined what would happen if my old Sony Ericsson ran something like that That was a good laugh~
#13
Posted 18 March 2012 - 04:47 PM
#14
Posted 13 April 2012 - 03:08 PM
I score sent on one computer and had 4 clients going across about 20 shells. I used slaughters for a little over a month and racked up about 20m once everything was transferred to pure. It was amazing because it ran 24/7 but each account only ran for about 4 hours at a time to make it believable. Im thinking about doing it again now that I have an old laptop to use. I also never got frozen because I made the score list myself
Wow all on one computer? Do you use proxies? A chain freeze on all 20 would be really epic.
#15
Posted 14 April 2012 - 09:39 AM
I send 215 scores per day, that takes 14 hours to send.
I get about 120k. It's slow, but it adds up, considering how much I don't get banned.
4 months, going strong.
that's a lot of scores! i use your SS, with a list of about 34 games and goes for about6-8 hours. i make 120k too minus the times when the score gets unsent...
Edited by nymh, 14 April 2012 - 12:11 PM.
double post
#16
Posted 04 November 2012 - 06:58 PM
How in the world did you get it to run off your old android??
#17
Posted 05 November 2012 - 02:13 AM
I would love to use that eventually.
I hope you get around to doing it and then be extra awesome and post it here on codex
#18
Posted 03 April 2013 - 03:02 PM
Daaang. Turns out I'm lucky. Did enough for 200k, without iced! I guess TNT was taking a 15 hour break. Question: Is the score sender faster on Macs? I got 15k in around 10 minutes, which would mean 150k in less than 2 hours... on a 2006 Macbook.
#19
Posted 03 April 2013 - 06:30 PM
How did you get it to run on you Android you pr0!
Plz make an app for Appstore
#20
Posted 16 July 2013 - 08:35 PM
Well, just for shigiggles, I run a php console for it. I don't use the codex one.
...but the other night, I moved it to my old Android phone.
So...in short: my old android phone runs my score sender. I'm in the process of moving my neo..bot...thing over to it. (does basically everything on its own)
Here's an image. It appears it has finished early for the day. (Those ranged times are very seperated.)
But uh, no GOOD program should eventually get slower. That's a sign of memory leaks. Not good.
I hope you can teach us how to get it work on the cellphone?
You are so brilliant.
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