I plan to update this depending on how TNT changes the battledome to work with plot opponents.
Features:
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Fights 1p battledome opponents
Configurable delays
Configurable opponent difficulty (1-3)
Supports use of two primary weapons and a healer
No GUI oh yeah
Auto updates
Usage:
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0.5. Make sure you aren't already in a battle
1. Start the executable
2. Login
3. Select your weapons and battle pet by typing the number on the left the corresponds to them. If you don't have a healer, simply type the number 0. However, you must have two multi-use primary weapons.
4. Pick the NPC id of the opponent you'd like to battle. Since you probably don't know any, type "list" to get the most recent list of ids. This will now list all the opponents you have access to.
Finding the id of an opponent you have access to:
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Although this section is no longer needed, I'll leave it in here for future reference.
Go here and click continue until you get to the big listing of opponents. Right click in your browser and click "View Source." Use Ctrl + F to find the name of the opponent you'd like to get the id for. Directly above the opponents name, you will see something like this:
<td class="name" data-oppid=
Your opponent id is whatever data-oppid is equal to. If you find any that aren't on the list, please post them here.
5. After you've completed all this, the program will start on it's merry way. You might notice it hanging for minutes at a time, this is because sometimes the requests sent to the BD lag for a very long time before they are completed. It will usually work it's way through this in time.
Other Info/Disclaimer:
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It is totally possible to get yourself frozen if you leave this running for too long. Use with care.
tl;dr:
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It is vital that you check to make sure you aren't in a battle before you start up the program, if you are it'll just act funky and not work. About 3/4ths of the problems people have been complaining about are caused by this.
Working like a charm so far with my noob accounts!
Maybe there should be an option for a freezer/bomb + primary in the first round of attacking and then after that just use the primary + secondary weapons.
Updated to v1.1. Added option to stop after getting all your prizes for the day, low level prize logging, and fixed a bug related to healing.
Just noticed that before Thanks mate. A quick question, if we want to battle an opponent on 'hard' do we put in 3 as the difficulty in the 'options' file?
Just noticed that before Thanks mate. A quick question, if we want to battle an opponent on 'hard' do we put in 3 as the difficulty in the 'options' file?