Posted 29 May 2015 - 11:50 AM
This also happened in the RuneScape economy, though the deflation of prices was caused by bots rather than lack of an audience to sell to. I noticed it largely in fishing. Bots do the clicks and get massive inventory, which they convert to banknotes with an NPC named Stiles. The same happened in Timber and other resources as the bots flooded the market, which is how it relates to Neopets. Unfortunately, RS couldn't fix that by simply reducing availability. Resources are harvested through skill. In Neopets, TNT has the ability to reduce availability of items until the prices finally reach something that is a) reasonable and b) stable.
Thing is, JS doesn't seem to care. Dubloons are the most deflated, and I doubt they'll make a comeback. TNT is perfectly capable of reducing the odds of obtaining them, but they won't. Players can take matters into their own hands as well, though this is more difficult as it would require the recruitment of a HUGE number of players to the site. With more players, demand and competition to purchase certain items on auctions or TP will increase and drive prices up.
At this point, the economy really is screwed unless there are more site events outside of the NC Mall or Altador Cup. We need another war plot, preferably on the same scale as the Lost Desert, Meridell, or Tyrannia, to mobilize the economy and facilitate spending and revive the community while attracting new players to the game. Personally? I'd like the Kreludan Mining Corp to get an access code. Doctor Sloth will return with his legions of minions and, ironically enough, save Neopia!