- Viewing Profile: Posts: FEMACIA
FEMACIA
Member Since 09 Dec 2011Offline Private
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In Topic: Almost Abandoned Attic
19 December 2011 - 07:59 PM
Been consistently getting decently profitable items (90-200k) on a daily basis. The irony is that I've made more ABing in about two weeks than playing legit for years.
In Topic: Interesting Events - the good, the bad and the ugly
12 December 2011 - 01:46 PM
Got a fountain faerie event today. Good thing the thing I had to fetch was only about ~90k.
Was almost going to cancel it, too, until I realized the "blue annoying thing" wasn't a water faerie.
Was almost going to cancel it, too, until I realized the "blue annoying thing" wasn't a water faerie.
In Topic: Starting fresh - advice appreciated! :)
12 December 2011 - 10:25 AM
Account's about 8 years old. So yeah, it's pretty old. Thanks for all the advice!
In Topic: The NP:Other Ratio
11 December 2011 - 02:59 PM
Inflation can only go down if less NP is put into the economy than it is being taken out.
With the exception of dupes, those billions and billions of points are all generated by your average [insert Neopet player here] grinding away at mini-games and random events. One thing to keep in mind is that in contrast to other MMOs, Neopets have been around for a long, long time. What's seen today is the result of years and year's of work. You could theoretically fix the issue by stemming the flow (closing the faucet) - eg. cutting all NP gains by half. I guarantee you that'd piss off a lot of players, but you should be able to see some effect within ... a year, if math does well.
This is, of course, assuming that the people with substantial wealth doesn't suddenly stop and panic and stop buying altogether, which would create undesirable effects.
With the exception of dupes, those billions and billions of points are all generated by your average [insert Neopet player here] grinding away at mini-games and random events. One thing to keep in mind is that in contrast to other MMOs, Neopets have been around for a long, long time. What's seen today is the result of years and year's of work. You could theoretically fix the issue by stemming the flow (closing the faucet) - eg. cutting all NP gains by half. I guarantee you that'd piss off a lot of players, but you should be able to see some effect within ... a year, if math does well.
This is, of course, assuming that the people with substantial wealth doesn't suddenly stop and panic and stop buying altogether, which would create undesirable effects.
- Viewing Profile: Posts: FEMACIA